What I did on 2009-06-27
- @loonyboi Welcome (soon) to the DMV! Come look up the PBS gang sometime. We play lots of Civ _and_ Fallout! #
GamesFirst's Xbox - Jul 2 2009
What does a 360 have to do around here to get some gaming? Anyone?
[ Permalink ]
GamesFirst's Xbox - Jul 1 2009
If GamesFirst doesn't play me tomorrow, I have this sinking feeling something really bad will happen... like a meteorite obliterates all life on earth and the EMP takes all electronic devices with it.
[ Permalink ]
Posting tweet...
Live As It Gets
by Reef The Lost Cauze
Hedonistic Me
by Born Ruffians
Smart Went Crazy
by Atmosphere
Tags: art, gps, scifi, virtual reality
Started reading:
20th April 2008
Finished reading:
17th May 2008
You can view this book's Amazon detail page here.
William Gibson looms large over the scifi scene, yet his latest, Spook Country, is not so much “scifi” as “modern mystery”. He tells the story of techno-whiz artists experimenting with GPS, virtual reality, and locative artworks. He also tells the story of the world’s smallest criminal family and the world’s most secretive advertising agency.
Unfortunately, all of this sounds much better in summary than it comes off in execution. For the most part, Spook Country reads like a lightweight airplane novel. At times, some overwrought turn of phrase or painfully convenient introduction of high technology made me cringe as a reader. Gibson is overly fond of pop-cultural references (the very minor plot element of steganographically encrypted iPods is a good example).
But whenever I’d find myself, as a reader, getting too hard on Gibson, I’d pull back and realize that I had to give credit where credit is due: Not enough writers attempt the whole tech-art heist/government conspiracy plotlines. So from that point of view, Gibson is a smashing success. And it is very refreshing to read a relatively hard-boiled story using such artsy-fartsy fodder. It fits with the wannabe-bad-boy attitude of much avant-garde digital art, too.
In all, Spook Country is not a bad read. But it is certainly not a great read. It is what it is, and that’s a pretty kick-ass novel as far as art world heist stories go.
shawn rider dot com is proudly powered by WordPress | Entries (RSS) | Comments (RSS).